Fans of Genndy Tartakovsky’s “Samurai Jack,” which ended last year on Cartoon Network, enjoy the outlandish storytelling and stunning visuals, as well as the martial arts sequences. Naturally, it was only a matter of time before the online gaming industry turned the adventures of time-traveling samurai into video games.

I have not tried any of the games available for game console systems, limiting my efforts to the Cartoon Network website. Its games section features six games based on “Samurai Jack,” including “The Way of the Warrior,” in which the young samurai trains through various simulations for his eventual battle with the evil shape-shifting sorcerer Aku. form (voiced delightfully by veteran actor Mako in the series and console games).

The other games invariably feature Jack battling Aku’s minions: robots, beetle bugs, and the like. Two of the games feature a final showdown with Aku.

“Code of the Samurai” was related to a Samurai Jack marathon, so when you access the game, the interface asks “Enter the code or play”. I advise pressing Play since the original marathon was two years ago.

Once you enter the game, you must fight your way through three treacherous levels before reaching Aku.

The first level features crumbling ledges, motorized spikes, machine gun fire as you climb mountains, and of course the inevitable baddies waiting to attack you. Tip: When riding the rock lifts, duck and jump to avoid machine gun fire. Take advantage of the opportunity when the second elevator descends or ascends near the elevator you are on, otherwise you will have to avoid the shots until the elevator is in your range again. The level features two elevation challenges, all with a computerized attacker waiting at the top of the cliff.

The creatures in all three levels are adversaries that “Samurai Jack” fans will recognize: zombie warriors, Terminator-style robots that appear to have baskets on their heads, and Aku’s minions that turn into steam when attacked.

Tip: Whenever possible, try to hit targets with a good quick swing from Jack’s katana. The game says there are other weapons available to Jack, but for some reason you only see him use his katana. Go slow and time his attacks so targets can’t hit him first.

Jack gains five “lives” and you can see the red meter slowly shrink as he is bombarded with digital mayhem. Try to at least hold on to the fourth “life” when you get to the second level. After completing each level, the “life” he is currently in is replenished (Jack must have been drinking his trademark green tea). Goodbye with two. You need at least two to stand a chance during the final skirmish with Aku.

At the end of the first two levels, you fight a giant adversary more powerful than the others: a skeleton warrior in the first, a baskethead warrior in the second. The good news is that you can see his “life” meter and track your progress in defeating him.

The second level is full of gears that go haywire to knock you down, blades that slash you, and in all three levels you risk falling into slime or sharp spikes, causing you to lose a life. Tip: time your jumps to avoid the gears, but don’t get too nervous, otherwise you’ll fall in the slime.

The third level features spikes, moving platforms, and even wider jumps, if that’s possible. Tip: Steam Demons can appear anywhere and are more powerful than the opponents in the first two levels. But this training is just practice, flexing your muscles for the clash with Aku.

The final stage features ledges that plunge into lava – you need to jump fast before you fall. The computerized Aku is quite impressive, and just like in the series, it flies several times before Jack can land the final blow. But be brave, be firm, be victorious, and you, player, will defeat the scourge of evil! The conclusion of the game is satisfying and offers the expected emotional reward.

Play your destiny now on [http://www.cartoonnetwork.com/games/adventure/samjack/codeofsamurai/index.html]

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